//
// Created by 吴喆 on 2020/3/30.
//

#ifndef SUMMER_DEMOBULLETPARTICLEGENERATOR_H
#define SUMMER_DEMOBULLETPARTICLEGENERATOR_H


#include "../engine/ParticleGenerator.h"

class DemoBulletParticleGenerator : public ParticleGenerator {
public:
    DemoBulletParticleGenerator(Texture2D *texture, Playable *parent, int count);

    void update() override;
};


#endif //SUMMER_DEMOBULLETPARTICLEGENERATOR_H
